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Round
6
(ended)
Turn
6 - 31
(ended)
2006-11-19
22:19 CST
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208.3
Slow Moving Target
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Keywords
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Score
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Text
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Each Player has a Target Score, which is a whole number.
If an Active Player achieves their Target Score exactly, that Player is declared the winner of the Round and the Round ends.
When a Player becomes Active, their Target Score is 847 (positive) points.
When this Proposal is Enacted, each currently Active Player has a Target Score of 874 (positive) points.  
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( 6 - 0: Initial [208.1]) ( 6 - 4: Amend [208.2] by Jef) ( 6 - 21: Amend [208.3] by Ouroboros)
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